In the world, there is an unknown living thing not known by the people like the alien and the ghost.
Anyone will have drawn "stickman" once.
If they exist as the unknown living thing?


■Introduction.
Here is a certain tower.
If someone draws, Stickman are born.
Stickman escapes from the tower which seems to collapse to see the world.

Aim for the exit before the tower collapses !
Let's control the inclination, and lead stickman to the goal.
However, the place where the hole is open on the wall is a caution needed.
It mightily slides down on the floor when inclining too much and it falls on the outside.

Can stickman really escape safely?!


■Operation method.

Inclines it to the right : Inclines the tower in the screen to the right.

Inclines it to the left : Inclines the tower in the screen to the left.

Only this operation.
Only inclines it to the right side or left side.
Stickman aims for the exit (a goal) by own intention.
Therefore, it is impossible that the player moves stickman.


■Game end condition.

Game clear condition : When they were able to take refuge before the tower collapses.
Game over condition : When the tower collapsed.(When running out of time or inclining too much.)
*When it is possible to take refuge before the tower collapses even if the person falls out, it is stage cleared.


■The explanation of the game screen
Title

・Select mode
 Choose the degree of difficulty.
 It is also possible to see the score.
・EASY
 First of all, let's become accustomed to the sense of the inclination in this mode.


・NORMAL 
 There is a hole in the wall here and there.
 Take care not to fall from the hole to the outside.


・HARD 
   There is no wall.
 On purpose falling might become the shortcut to the goal.


・Hi-SCORE
 The highest score in each degree of difficulty can be seen.
1.Back Button
 When returning to the title, use it.
2.GameLevel
 Degree of difficulty.


Game mode

1.Retry Button
 When retry the game, use it.
2.Back Button
 When returning to the title, use it.
3.Time limit
 The remainder time until collapsing.
4.All
 Total of stickman.
5.000/000
 Left number : Person who was able to take refuge.
 Right number : Person who has fallen from tower. (Person who was not able to take refuge. )


Result mode

1.Retry Button
 When retry the game, use it.
2.Back Button
 When returning to the title, use it.
3.GameLevel
 Degree of difficulty.
4.All
 Total of stickman.
5.Saved
 Ratio of stickman who was able to take refuge.
6.Score
 The score is calculated by the number and the remainder time of the stickman that was able to take refuge.



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